
GP
10
GS
0
MPG
20.9
PPG
8.1
RPG
4.4
APG
2.4
SPG
1.0
BPG
0.5
TOV
1.3
FG%
52.8
3P%
30.0
FT%
79.2
Defensive impact: contests, steals, rim protection, versatility
How hard a player's offensive role is — separating easy-efficiency from high-burden creation
Whether player value transfers across different contexts, roles, and lineups
Clutch impact on team wins — close games and high-leverage moments
σ 4.4 pts · last 10G
| 3 |
| -5.1 |
| 3 |
| 3 |
| 33.3 |
| 50.0 |
| 20 |
| Struggles |
| 1 | 4 | -4.1 | 4 | 6 | 16.7 | 0.0 | 24 | Tough |
| 1 | 4 | -4.1 | 1 | 0 | 100.0 | 0.0 | 5 | Tough |
| 1 | 12 | +3.9 | 7 | 3 | 83.3 | 0.0 | 27 | Favorable |
| 1 | 5 | -3.1 | 1 | 1 | 66.7 | 100.0 | 22 | Tough |
| 1 | 11 | +2.9 | 1 | 3 | 62.5 | 33.3 | 19 | Favorable |
| 1 | 6 | -2.1 | 10 | 1 | 0.0 | 0.0 | 24 | Tough |
| 1 | 7 | -1.1 | 3 | 3 | 33.3 | 100.0 | 16 | Neutral |
| -28 |
| 2026-03-22 | 16 | 7 | 3 | 3 | 0 | 1 | 1-3 | 1-1 | +1 |
| 2026-03-20 | 24 | 4 | 4 | 6 | 3 | 2 | 1-6 | 0-5 | +3 |
| 2026-03-18 | 27 | 12 | 7 | 3 | 1 | 0 | 5-6 | 0-1 | -6 |
| 2026-03-16 | 25 | 17 | 9 | 1 | 0 | 0 | 6-8 | 2-4 | +6 |
| 2026-03-14 | 24 | 6 | 10 | 1 | 3 | 1 | 0-6 | 0-2 | +4 |
| 2026-03-12 | 20 | 3 | 3 | 3 | 1 | 0 | 1-3 | 1-2 | -4 |
| 2026-03-10 | 22 | 5 | 1 | 1 | 0 | 0 | 2-3 | 1-1 | -3 |
| 2026-03-09 | 5 | 4 | 1 | 0 | 1 | 1 | 2-2 | 0-0 | -10 |